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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Karl Hobb
Stellar Ore Refinery and Crematorium
2041
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Posted - 2014.11.16 19:08:42 -
[1] - Quote
This change is great, I'm totally rethinking how to compress my accounts to keep this guy because I'm such a space-poor peasant.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Stellar Ore Refinery and Crematorium
2045
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Posted - 2014.11.17 15:19:56 -
[2] - Quote
Won't someone think of the children?
Anyway, Tippia ran some numbers at one point that showed the maximum number of skillpoints you could apply to a tech-two fit tech-one cruiser and it was around 45million. That number would be less for frigates and destroyers. So when a vet jumps into a frigate it's not as if the thing suddenly goes God Mode or something, it's just a lot of wasted SP.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Stellar Ore Refinery and Crematorium
2046
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Posted - 2014.11.17 16:01:14 -
[3] - Quote
Vol Arm'OOO wrote:Assuming that this was directed at me - That's not at all what i am implying. Its clear that higher sp doesnt necessarily mean higher player skill. OTH higher sp is usually a good indication of more player experience (ofc there are exceptions such as buying the character etc...). Regardless, the long you are in the game the more isk you generally acquire. I remember being a newbee and thinking I was rich when I got 100mil drp off of some ded site, now I got 6 bil liquid and nearly 30 bil in assets and in comparison to many other vets I am just a piker. Being a vet with a large pile of isk means that you can absorb losses which newer players cant. By having clone costs, the game imposed a minimal level of risk on players who otherwise would view certain types of pvp as risk less. Risk v. reward is good for pvp and for EVE. Nerfing the death penalty and removing risk from pvp for vets is bad. There's no reward to the clone system, it's a death tax on players based on how long they play. If you forget to pay the death tax you lose progression which, in EVE, represents actual time (a resource that everyone has a finite amount of). After a point which varies per player (for me it's this guy's 45 mil SP), no one wants to lose their pod because there's a very real risk of losing actual time, and once that point is reached there is no reward to go along with the risk of PvP, it's simply no fun anymore. This goes against the persistence of EVE in that everyone who wants to have fun is now rolling yet another alt to mitigate the death tax. Meanwhile, that lovingly-crafted avatar full of memories is sitting in a station or a titan (well, if they're sitting in a titan they're probably not going to be frigate roaming, but whatever) doing literally nothing. Quite frankly, the more people out there trying to blow **** up the better, and they shouldn't have to roll alts to mitigate a stupid tax on play time.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Stellar Ore Refinery and Crematorium
2055
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Posted - 2014.11.18 15:35:26 -
[4] - Quote
Kamahl Daikun wrote:Instead of taking chances not to lose your pod, just nerf bubbles. And players. Get rid of PvP altogether because the risks are obviously outweighing the potential for you. Alternatively, just remove a stupid death tax that penalizes you for using the same character instead of rolling multiple alts and for being a loyal customer.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Stellar Ore Refinery and Crematorium
2055
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Posted - 2014.11.18 17:15:34 -
[5] - Quote
Kamahl Daikun wrote:Stop oppressing me. Remove death altogether.
This is obviously a patriarchal system. You're having a lot of fun riding that slippery slope.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Stellar Ore Refinery and Crematorium
2056
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Posted - 2014.11.18 22:41:22 -
[6] - Quote
Mharius Skjem wrote:Because death taxes aren't covered by the alliance srp. Seems to me like that's the part that hurts. Because everyone who thinks this is an awesome change is in a large null-sec alliance with an SRP.
A professional astro-bastard was not available so they sent me.
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